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players to connect tunnels to pre-placed Garrisons without distance restrictions. \u003C/span>\u003C/p>\n\u003Ch2>\u003Cspan>Stability\u003C/span>\u003C/h2>\n\u003Cp>\u003Cspan>A PSO streaming decal crash has been resolved, a bone indexing crash has been fixed and we’ve addressed with a DLSS &amp; FSR conflict that could cause stability issues across both AMD and NVIDIA GPUs.\u003C/span>\u003C/p>\n\u003Ch2>\u003Cspan>Audio &amp; VOIP\u003C/span>\u003C/h2>\n\u003Cp>\u003Cspan>A reverb issue on PC has been resolved for those players who use third party spatial audio.\u003C/span>\u003C/p>\n\u003Cp>\u003Cspan>We have also fixed an issue where closing radio comms or entering the pause menu whilst still talking in an active voice channel could cause the last sound to repeat or stutter.\u003C/span>\u003C/p>\n\u003Ch2>\u003Cspan>Mounted Gun Stutters\u003C/span>\u003C/h2>\n\u003Cp>\u003Cspan>Fixed an issue that could cause mounted guns and, in some circumstances, Tank Gunner weapons to visually stutter when moving the camera.\u003C/span>\u003C/p>\n\u003Ch2>\u003Cspan>Graphics &amp; Settings\u003C/span>\u003C/h2>\n\u003Cp>\u003Cspan>Windows Store players now have access to DLSS as an Image Reconstruction option following the DLSS 4.5 upgrade in Patch 1.4.\u003C/span>\u003C/p>\n\u003Ch2>\u003Cspan>Admin Camera\u003C/span>\u003C/h2>\n\u003Cp>\u003Cspan>Enemy markers are now visible alongside friendly markers when using the Admin Camera.\u003C/span>\u003C/p>\n\u003Cp>\u003Cspan style=\"white-space-collapse: preserve;\"> \u003C/span>\u003C/p>\n\u003Cp>\u003Cspan>Thank you all for your continued reports and feedback. The team is already hard at work on Update 1.5, which will bring even more fixes alongside the addition of the M14, Type 56 SKS and the officially licensed Bell UH-1 Iroquois ‘Huey’.\u003C/span>\u003C/p>",{},1789485561813]